Current Project: Egyptian Temple
2023/August Environment: Egyptian Temple design – I’m aiming to push my 3D modeling, texturing, and composition in Environment 3D Artistry. Created using Blender, Cycles, and CGAsset Textures. Scattering foliage and stones, and adding volumetric lighting has added a big leap towards a more realistic end product. Some color and contrast tweaks in Photoshop. The sculpture was sculpted in Blender, and lightly textured using Substance Painter. This is still very much a work in progress.
I’m also experimenting with an updated monogram logo. What do you think?
3D & Motion Graphics
Dune Cruiser
2022/October Dune Cruiser design – A Hard edge modeling study. During the creation of this vehicle, I practiced Hard OPs and BoxCutter plugins for Blender, to help get details and cut out geometry quickly. I have also been experiementing with Midjourney AI Art. The warrior woman on the side was created using Midjourney 3 on Discord. The sand and environment assets are free from BlendKit.
Plaxo House
2020 Dream house design. I have a love for architecture, and find joy in imagining a functional and beautiful home design. This project was a great learning experience for texture mapping, modeling, and optimizing models for rendering. The design is always evolving, and has already grown to a second version.
3D Printed Mask Sculpt
This mask was a fun project. I began by sketching a rough draft in photoshop, then moved onto sculpting in Blender. From there, I moved into Fusion 360 to design the joinery, and once I was happy, slicing it using Cura, so it could be 3D printed, joined, and worn.
Print & Layout Design
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Illustration
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Photography
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